![]() ![]() ![]() On the left hand side above the property groups you can change your current scene selection using the drop down menu. The Editor page of the Posing pane has a few other features worth pointing out. DAZ Studio also allows you to enter a numeric value for a property - click on the number and enter a value into the field. You can manipulate a property by clicking on the slider and moving it to the left or right. When you select a property group on the left side of the pane all properties in that group will be available on the right hand side. On the right hand side of the pane, in the “Property View,” is where you will find the individual posing properties. You can expand or collapse any property group by clicking the arrow next to the group. You can select any property group by clicking on it. ![]() The only difference is that in the Posing pane, only property groups that contain posing properties appear. The property groups are displayed the same way as they would be in the Parameters pane. On the left, in the “Group View,” is a list of all the property groups available for your current scene selection. The Editor page is divided into two columns. Everything we cover in this chapter can be found in the 'Pose & Animate' activity of the Hollywood Blvd layout. Giving your figure a natural looking pose and expression will greatly improve the quality of your renders.īecause posing is so important, DAZ Studio has an entire activity dedicated to posing and animating. It doesn't matter if you are building a scene for a realistic render or a stylized render, if the posing doesn't look natural the render will look flat. Posing should be one of the most important steps in your workflow - its importance cannot be overstated. You can create “leading lines” for compositional purposes, blend your figure with the rest of the scene, or make them pop all through posing. Posing your figure helps your render tell a story. We'll cover several posing tools and techniques available in DAZ Studio - so that you can give your character the pose it deserves. This entire chapter is devoted to posing. However, your render will not be very interesting if you leave your figure in the default “T” pose. Customizing the surface and shape of your figure is great. ![]()
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